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by pornel 4868 days ago
I've written code for GameBoy Advance which has no OS, just magic memory addresses, and didn't need any assembly. Even hblank interrupts could be implemented in C.
1 comments

A typical reason to use assembly these days is for instructions the compiler doesn't output (for instance specialized instructions which are only useful for a kernel).

GCC's extended assembly at least (which clang/LLVM also support), allows one to specify constraints for asm() statements that let the compiler respect dependencies etc.