| I've been shouting this for as long as I could: Once Apple (or maybe an Android company or even someone new) enters this market in earnest, Microsoft/Sony/Nintendo should take watch. Apple has the infrastructure to deliver games, has tiny/medium/large touch devices that can connect via bluetooth in many customers hands (which already play games), and many many game developers familiar with the platforms. Every big studio has an iDevice team and there are hundreds of good iPhone games out there. If Apple can position the AppleTV as a console (maybe open it up to developers) or build something more along the lines of a traditional console, they will crush. You can already do cool stuff like stream the game to the TV via airplay and use the device for a score/map screen (basically a WiiU) and it works surprisingly well and doesn't need cords or anything. The only other real competitor here I see is one of the bigger android vendors like Sony or Samsung. If Sony could get the company in shape and stop producing products that compete with each other, they have many of the same advantages as Apple. They have android devices, experience making console/tv/etc hardware and even own game studios. They make every kind of electronic that goes in the tv room. But Sony has had this for years so that seems unlikely. They have already had huge employee slashes and are floundering. Samsung has the same thing going on. They make everything and they have huge android phone/tablet penetration. I could see them easily jumping in on this and I hope they do. More competition blowing the doors of this stagnant industry could lead to a renaissance of smaller game studios. EDIT I should add that Valve also has a chance here. There are many rumors swarming about a valve console or something similar. They have the distribution system and the games market experience, but have no experience with how to make hardware. Remember the last time that happened? I believe they called it the "red ring of death". I'm not saying valve can't pull it off but hardware is hard to get right. I look forward to what they do. |
This opinion is pushed around a lot, however I cannot really see it happening, and I doubt Apple will ever pursue such a strategy.
For Apple to enter the console market, they would have to compete with the big boys, meaning if it can't push 100 million polygons at 1080p it will never get great adoption (who will want develop for a console with graphics out of 2005, and who will buy a console that doesn't have Call of Halo 7?). This means they have to create a modern console platform AND sell it at the price of an iPad. I'm not sure how the ghost of Jobs will take the news once he finds out Apple is selling hardware at a loss.
Next I doubt they would have anything to gain other than "you can now play CoD on the Apple ecosystem." They would lose money on the hardware, they wouldn't make much on the software if App Store profits mean anything (http://articles.businessinsider.com/2011-07-11/tech/29964545... reports they may have made ~$300 million). It just doesn't seem like a good idea finically. As far as the game console ecosystem goes I don't think MS/Sony/Nintendo will ever have to worry about Apple.
All in all, I am not really convinced that the App Store market will work for any of them. I strongly believe only Valve has the resources (and direction* ) to transition into the digital delivery era, at the expense of introducing yet another company into my living room. Still the question is how do you effectively deliver a magic box capable of playing Call of Duty at 1080p at the price of current consoles sustainably/profitably. Vavle's success so far doesn't worry about hardware. Their customers are either willing to spend $1000+ on a gaming every couple years, or just suck it up and blame Dell/HP for why their laptop can't play CoD.
* If Sony got their shit together, you are right, I believe they would take over the living room. They almost did it with PS2, and if the PS2 had come a bit later, or the PS3 was able to sell as much they might have done it. I think Sony could have built an Apple level brand loyalty (in the sense of having a Sony Computer, Phone, Laptop, Console) and (if they got much better at software development), they could have built a Sony store to manage your content on all those devices (after all they already own most of the movies and music). In another universe Sony may have been a Google + Hardware.