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by farhadabas
4882 days ago
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Hey thanks! The game is built on the AndEngine framework. The framework has an animation library that lets your move, rotate, scale sprites. However that by itself was not robust enough for us to build decent animations on. So I built a little xml framework on it that let my partner build animations, and storyboards from sets of these animations. Then I take those animations and apply them to the characters. |
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