|
|
|
|
|
by socialist_coder
4879 days ago
|
|
It is not an issue of users who want to run WebGL games, it is an issue of developers who want to target customers who run IE. In that sense, you are still virtually forced to use Flash if you want to hit the largest possible market. Niche / hardcore game developers can potentially ignore this but if you are going for mass market you really can't. |
|
As a web developer at a creative agency, it's impossible to pitch an interactive 3D simulation or data visualization project to a client if it won't work in IE. I'd be happy if even CSS 3D transforms were widely supported.