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by EarthLaunch
4883 days ago
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This was particularly interesting for me. I've already built a scalable MMO server architecture in Erlang, which hosts all players on one world, using server nodes that can be moved between machines. I calculate that my server architecture can handle up to 10,000 moving players in a local area. That's characters, not EVE-style ships (characters are heavier). If anyone is interested in talking about this, helping, or funding me, please get in touch. My server is called Proxima and my game is First Earth (you can find it if you're interested). I've been slowly bootstrapping it for 3 years. |
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