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by mpapi 4915 days ago
Battlecode (RoboCraft!) taught me a whole lot about the sorts of tradeoffs you have to make as an engineer in the real world in a way that nothing else at MIT really did. It definitely put freshman-year me in my place, too. Pretty sure it was my first MIT all-nighter.

It's an awesome experience for the directors as well, as the competition itself is basically a small startup. 3 or 5 students responsible for coming up with an idea (for that year's game objective), pitching to investors (sponsor companies), shipping a product (game engine + docs + online scrimmages), supporting several hundred users (contestants), keeping servers up, orchestrating a live tournament, placing an order for $2500 worth of pizza, getting up and speaking in front of a thousand contestants/spectators/sponsors, fixing bugs in the tournament bracket viewer in the middle of the tournament... Not something that every undergrad gets to do, that's for sure.