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by wtallis
4916 days ago
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> "But that's not because the algorithms are new and awesome, it's mostly just because the exact specs of the hardware are not happily shared." No, that doesn't fully explain the situation. They're worried about far more than their competitor knowing how many ALUs are on their GPU. Graphics drivers have to solve several hard problems: optimizations for shader compilers, scheduling, and memory management, and that's before you even get into the graphics-specific stuff. In recent years, GPUs have been one of the most active areas of research into computer architectures. For you to suggest that a modern GPU and its drivers don's embody any hardcore CS research is just plain stupid - if GPUs were simple to build, then Intel would have shipped a good IGP by now. |
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In terms of the vendor specific features, sure, neither academia, not anyone else knows much about them. But in the fundamentals of scheduling, binning, etc, I don't think anyone is very far ahead of all of academia.