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by chillytoes 4911 days ago
The feedback from the reviewers seems pretty straight-forward and easy to fix. I may have misunderstood something, but I don't see the approval process as being all that burdensome. Judging by the frequency of your blog posts, it looks like you've been hearing back rather quickly. Isn't it a different story on Apple's AppStore? I hear of devs waiting ages to hear back.

Maybe get a good night's sleep, and try again tomorrow. You only have to fix your screenshots, right? You're so close.

1 comments

What will fixing the unbroken screenshots actually do? The novel has multiple paths which were depicted in the screenshots. If the reviewer only goes through one path, then they will not see all of what's depicted in the screenshots.

What is the fix? How do you know the developer is "so close"?

Ewan went 99% of the way in making the app. If the only thing holding him back is getting the screenshots right, I'd say he's "so close".

I'd wager that most of Microsoft's app approval team is away the week between Christmas and New Years. If the submission was routed to someone overseas where Christmas isn't as big a deal (so they weren't on vacation), that would explain the miscommunication. I would just resubmit now that presumably everyone is back from vacation.

Apple closes the App Store to new submissions over the holidays. At least Microsoft was open.

I'd be interested in seeing a screenshot of the main menu to see the 3 choices he mentions.

I think the tone from his blog posts is that this might not be the last thing. He is probably right. Close can only be determined if you know the rules.

What the heck kind of review process plays all the way through a game? What if you had a 100 hours of content or secret rooms?

If it was routed to someone overseas and they have lesser abilities to communicate with developers, then Microsoft should have just closed submissions for the holidays instead of causing frustration.