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by chrisringrose
4924 days ago
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I think the arbitrary choice of 48fps is the problem. I know it's easier to down-convert to 24, but it seems 48 just isn't right for our eyes. The human eye can process about 60fps. I love the idea of more frames, but 60fps might be better, and eliminate the "fast-forward" jittery look. |
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I don't have the relevant links available to me currently, but suffice to say the eye can pick up on far, far more than 60 fps.
The fast forward look is just an adjustment period, you experience the same watching videos of games at 60fps (even though they're played in 60fps normally, it's a very odd thing).