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by throwaway64 4923 days ago
the issue is, if you have a cluster of games/etc managed by steam in your home directory that is already not under the control of package management, what do you gain by splitting out the steam client itself? it is easier from valve's perspective to just allow steam to manage its own updates along with everything else it manages, than to have a rather arbitrary split that gives you no real advantages anyways.

Steam has always been designed on both osx and windows to be a portable folder that you can move around from system to system and run stuff out of wihout worrying about installers and dependancies.

2 comments

By that reasoning, if you have one package on your system that's not managed by the package manager, you should discard the package manager entirely.

The more packages managed by the system, the better. Ideally, you'd want the games, too, but I understand why Valve might not like that.

Using the unclean alternative when there's a clean one that's just as good isn't a good decision, in my opinion.

"By that reasoning, if you have one package on your system that's not managed by the package manager, you should discard the package manager entirely."

No?

Something like "I want to play TF2, so I should update Steam and TF2" is a reasonably common thing and it makes sense to want one thing to handle both of them.

"You should discard the package manager entirely" does not follow from that.

You don't need to update Steam to play TF2 any more than you need to update Gnome to play TF2. By your reasoning, if you should need to update Steam to play TF2, and therefore need to keep Steam out of the package manager, you should also update Gnome, and therefore keep it out of the package manager, as well as the kernel, and pretty much every other package, just to play TF2.

Ergo, "you should discard the package manager entirely".

Steam is separate from the games, it's just an installer. You can play (and update) the games without the installer, therefore at least Steam should be a managed package.

"and therefore keep it out of the package manager"

That is not much like my reasoning. Taking something out of the package manager does not generally make it so that it is taken care of by the same thing that takes care of TF2 being up to date. Making Steam handle Steam updates does.

Once you have introduced Steam as a thing that handles updates for you, moving Steam updates from package manager to Steam is clearly not exactly the same issue as removing things from the package manager in general.

(I mean, it sort of is if "the package manager should handle as many things as possible" is your goal. It is not if "as few things as possible should handle package manager-like things" is your goal.)

> if you have a cluster of games/etc managed by steam in your home directory that is already not under the control of package management, what do you gain by splitting out the steam client itself?

The same thing you gain from every other linux package that has a globally installed application with per-user configuration? which is... every single other application in the entire linux world?

>Steam has always been designed on both osx and windows to be a portable folder that you can move around from system to system and run stuff out of wihout worrying about installers and dependancies.

Huh? Are you familiar with Linux? You can move/copy your home dir, reinstall the package-managed binary and it "just works". That is the best definition of portable, far better than copy-pasting a "Program Files" directory between machines and crossing your fingers. Again, I've yet to hear a technical reason that we can't have /usr/bin/steam and ~/.steam/<steamapps> like every other Linux application does.