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by NinjaWarrior
4925 days ago
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HTML5 is not the only way to achieve cross-platform. In native world, HTML5 is just "one of them". There are many cross-platform frameworks and you can choose any one you like. Look this report. Cross-Platform Developer Tools 2012 | VisionMobile
http://www.visionmobile.com/product/cross-platform-developer...
> the landscape of 100+ cross-platform developer tools Actually this is a big reason I dislike HTML5 (or I think HTML5 is wrong). Developers don't have freedom on languages and APIs. There are no healthy competition. And don't forget that web browser itself is a multi-platform application. You can use Chrome and Firefox on Windows/Mac/iOS/Android. These are written in a "cross-platform language" C++. In addition, most video games are written in C++ so many games are released on multi platforms (Xbox360/PS3/PC/iOS/Android). I suspect most web developers don't even know this... |
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Nobody here, as far as I could tell, was suggesting that.
> In addition, most video games are written in C++ so many games are released on multi platforms (Xbox360/PS3/PC/iOS/Android). I suspect most web developers don't even know this...
But wait, aren't iOS apps written in Objective-C using Cocoa Touch and Android apps written in Java? I don't think you can simply write your app in C++ and call it cross platform.
> Actually this is a big reason I dislike HTML5 (or I think HTML5 is wrong). Developers don't have freedom on languages and APIs. There are no healthy competition.
I've honestly never heard lack of freedom as an argument against HTML5. This argument is strange. How is iOS any more "free" than the web?