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by jsturgill 4 hours ago
I had not "vibe-coded" at all. I decided to learn I would build a game I would be passionate about. I jumped in head first with Claude Code and am absolutely blown away with the power and ease of use. I went from just an idea to a v1 prototype to a staging environment for 2.0 to production 2.0 with even more features than I initially planned in less than a month. The lesson is, if you're brand new, like I was, just jump in and use the tools for something you care about. You will quickly learn more than you thought possible and have fun at the same time.
1 comments

Did you write code before? Or was it heads first straight with Claude Code? Do you recommend non-coders this approach to build something of their own?
No, I don't write code at all. I'm in engineering leadership and manage many engineers (devs, SREs, QAs, etc.) but am not a software engineer myself. The goal for me was to really understand the landscape and to be able to confidently speak about the tools from first-hand experience, not just what I read daily. I absolutely recommend non-coders check the coding tools out. If you were trying to become a coder it may not be the best approach to start that way, but if you're someone who has ideas that you want to build and iterate on without needing to involve a coder, and learn a ton about all the design aspects, hosting considerations, etc. it's gold (bit much cheaper).