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by plastic041 6 hours ago
All examples run terribly, like 20fps on m4 pro. Also, examples:

- Liquid metal. I don't understand what this is but this is definately _not_ how 'liquid metal' would look like. Also stickers glitches on edge.

- watercolor. Looks like its blending uses RGB?

- ASCII. not even ASCII. Also why does this run terribly? It's just a simple 3d model with a shader, it should run 1000+fps.

- Bricks. This looks fine. not impressive though.

- Shaders. Refraction shader.

I don't trust someone who says their tool can generate ASCII art renderer without knowing what even ASCII is.