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by plastic041
6 hours ago
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All examples run terribly, like 20fps on m4 pro. Also, examples: - Liquid metal. I don't understand what this is but this is definately _not_ how 'liquid metal' would look like. Also stickers glitches on edge. - watercolor. Looks like its blending uses RGB? - ASCII. not even ASCII. Also why does this run terribly? It's just a simple 3d model with a shader, it should run 1000+fps. - Bricks. This looks fine. not impressive though. - Shaders. Refraction shader. I don't trust someone who says their tool can generate ASCII art renderer without knowing what even ASCII is. |
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