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by ColdStream 5 hours ago
One impressive one to me is the current effort to port Doom to the Neo Geo. Because of its unique hardware setup in that it is entirely sprite based and doesn't have a frame buffer, it is a very difficult challenge to take on. And yet most of the code on these projects is being done via AI and it works pretty dang well.

Considering these coding system probably have almost no idea of the Neo Geo's specifics and with very little reference code directly linked to the system to bounce off, that is dang impressive.