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oliwarner
1 day ago
The stuff they're rendering has to come from somewhere.
They go hand in hand, the bigger the render area, the more game has to be simulated at once.
1 comments
inigyou
1 day ago
Not true. Render distance and simulation distance were decoupled years ago.
link
oliwarner
22 hours ago
It's
possible
to simulate less than you can see, but it's pretty undesirable. The recommendations scale with this.
link