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by a_e_k 1 day ago
Neat! You might be interested to know then that at the same conference, HPG 2026 [1], that this tetrahedral animation ray tracing work was presented at, the last of the 14 papers presented was on that sort of soft body simulation for surgical training: "Real-Time Dissectible Deformable Models Using High-Performance Breakable Shape Constraints". (Paper [2]; Presentation [3]).

[1] https://www.highperformancegraphics.org/2026/schedule/

[2] https://dl.acm.org/doi/10.1145/3820013

[3] https://www.youtube.com/live/vTUdO2A73i0?si=Hy6zle7EtWp7rL60...