> Initially, the Runtime Fee sought to charge developers a per install tariff once projects had passed certain milestones. It was a decision that left many users reeling, resulting in a colossal backlash (…)
> Any install, any reinstall, any installation on a second device, each and every one slap the dev with a fee. It gets dumber, because that cracked copy of your game on the high seas still incurs a fee when the pirate installs it.
You might think we're at peak stupidity. You might think anyone who makes anything with Unity is a "fucking idiot" (the CEO certainly does), but we're not done yet.
It's retroactive. (…)
Side note--is there any way to access reddit now for people who refuse to log in or get the app? Old reddit asks tells me I have to use new reddit for "security" and new reddit says "Get the app to keep using Reddit".
On mobile ? Not really. Their website is mobile cancer, and their app is barely better. I'm impressed at how bad it is, and it's not even about "pushing more ads" but "controlling what people see". That's also why they've removed r/all.
r/popular already existed before, and this is different, it's the same idea as facebook, instagram, twitter ... It's a curated feed not in an order or same weight feed. In other words, it's used or can and will be used to push whatever.
Someone already linked RedLib below, I'm just gonna add that you can add "safe" before "reddit.com" (i.e. safereddit.com/r/whatever) and it's going to redirect you to a redlib instance.
There is Redlib[0], an open source alternative Reddit frontend, with many public instances[1], e.g. https://redlib.catsarch.com/
There is also LibRedirect[2] (or PrivacyRedirect, although I for one have no experience with that), a browser extension that automatically redirects reddit.com URLs to your Redlib instance of choice (it also does the same for other platforms, configurable).
Allowing third-party "app stores" is completely useless when all apps must be approved by the operating system company.
It's also being abused by google (technically, will be, very soon), I guess they saw that since the legal framework for this kind of thing has now been written, they can do it too.
There was no oversight. The EU told Apple the CTC did not comply with the law. Apple's new scheme still seems bad but I don't think this is the end of it.
Google just got fined €430 million for a very similar fee scheme, practically copied from Apple, so it's highly unlikely that Apple will get away with it forever. Theoretically Apple should have a monster fine brewing since they're a repeat offender and it should be retroactively applied.
> Initially, the Runtime Fee sought to charge developers a per install tariff once projects had passed certain milestones. It was a decision that left many users reeling, resulting in a colossal backlash (…)
How users reacted: https://old.reddit.com/r/OutOfTheLoop/comments/16h9lnw/whats...
> Any install, any reinstall, any installation on a second device, each and every one slap the dev with a fee. It gets dumber, because that cracked copy of your game on the high seas still incurs a fee when the pirate installs it. You might think we're at peak stupidity. You might think anyone who makes anything with Unity is a "fucking idiot" (the CEO certainly does), but we're not done yet. It's retroactive. (…)