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by andrelaszlo 2 days ago
Myst was famously built in Hypercard, but they must have worked around the limitations somehow?

https://en.wikipedia.org/wiki/Myst

1 comments

i believe they used a modified version of hypercard for myst. their earlier games, like _cosmic osmo_, used vanilla hypercard.
In a sense, yes. They used third-party extensions (XCMDs) to HyperCard to add features it didn’t support out of the box, such as full-color support.
And in the final releases of HyperCard, Apple even bundled a third-party color XCMD in order to pretend that HyperCard supported color. It was really limited though (insert PICT files from disk! change the color of buttons! use the paint tools in color? what are those?)
i think supercard supported color.
Yeah there were a few clones that added color and other features - two are even still around today!

https://www.mackiev.com/hyperstudio/index.html

https://en.wikipedia.org/wiki/LiveCode

The Apple IIGS version supported color