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by b7e7d855b448 2 days ago
I don't say it's perfect, but right in this moment I feel most comfortable with go and I don't mind jumping through a few hoops or writing things multiple times
1 comments

i.e. the blub paradox: https://wiki.c2.com/?BlubParadox
Steelman: the extra complexity of languages more powerful than Blub has not been found to be a good tradeoff. Blub is KISS and that's good.
The more common steelman for go is "most programmers are idiots, so a language designed for idiots is a good tradeoffs since it's easier to hire programmers for a codebase in that language"

I think that one is true. Like, if you're building something that is able to be successful despite having a poor type system, frequent panics, and difficult to correctly use concurrency primitives, Go is a great language for letting the lowest common denominator programmer be productive.

If you're building more serious software, then it can be a very bad tradeoff that destroys your company or product, but you know, that's true of a bunch of languages.

> difficult to correctly use concurrency primitives,

Rust async has a bad reputation in Rust circles, due to difficulties like deadlocks and poisoning (also regarding the messy panic system Rust has).

> Rite of passage for a Rust developer is creating a deadlock through an if-statement.

Go is a great language for when you want to just accomplish some server-side business logic with minimal bullshit standing between you and it.