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by stunningllama 2 days ago
1. I wouldn't be able to do that because these examples are only available in the desktop/steam version.

2. Again this is feature is in the desktop version only (check "View charge carriers"). You can reverse the voltage source by setting the voltage negative.

3. That's a nice suggestion, I think I'll implement it in the next release.

I have no plans to update the web version any further.

1 comments

I used the online simulator for more time now. More random remarks:

>> It would be nice to add a link in each example to the example running in the simulator.

Why it is not possible to add the examples? Is there any technical problem or just lack of time?

>> I tried the simulator, but I can't see the moving electrons/holes.

> This is feature is in the desktop version only

I din't notice that the online version has less features. Perhaps add a fake version number like "Online simulator 1.0" and "Desktop simulator 2.0" or "lite" vs "pro"

>> Also, in the diode simulation, how do I reverse the battery?

> You can reverse the voltage source by setting the voltage negative.

It took a while to notice that a new slide bar appears when I click on the battery.

Also, it was very strange when I change the border from absorbing to conducting.

When it shows the current, all of them have the same length. I had to tweak a lot the "Vector field brightness" slide so the change was easy to see.

I had to tweak a lot the "Vector field brightness" slide so in the "Bridge rectifier" example I can only see the current in the two correct diodes.

I made a few graycolor graphics a long time ago, and I remember that I had to pick correctly the gamma or saturation. To get a nice drawing of a function f between 0 and 1, I had to draw something like 255*f(x)^2 or 255*f(x)^(1/2) otherwise the points where f(x)=.5 look too bright/dark. I don't remember which of the version was the correct (and the other is stupidly wrong). Also, the exact power instead of 2 is like 2.2 for PC and 2.4 for Mac (or the other way around, or something like that) and I think I had to tweak it a little to get the best result. In conclusion, it may be nice to have yet another slider.