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by danielvf
7 days ago
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Sprites are a beautiful place to make an abstraction. But I have never used a buggier infrastructure product in 30 years of development than when I tried sprites. Data loss left and right, sprites going into unconnectable zombie mode. Couldn't use even load snapshots because half the system seemed to think the sprite was fine, and half seemed to think it was dead. I gave up after two weeks of losing stuff over lunch or overnight or in the middle of working. I vividly remember scrolling through my terminal history, copy/pasting out work I could find to save from a dead sprite. I would guess that half or more of the sprites I launched had some kind of problem. Hope they get things stable. The concept is great. |
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I evaluated Fly.io itself several years ago and found it unacceptably buggy as well for any real use case at the time, but I kept an eye on it and today I operate a few production workloads on it that are very stable and reliable—I figured the same would be true for Sprites and it seems to be taking shape that way.