Can’t two solid object with equal kinetic energy collide in such a way that most of the energy goes into one of them, giving it a velocity that boosts its orbit while the other one has lower velocity and de-orbits?
Or one object explode into two fragments, equal and opposite relative velocity, again pushing the one half into a higher orbit and de-orbiting the other half?
(Honest question, math major, never took orbital mechanics or played KSP much).
> Can’t two solid object with equal kinetic energy collide in such a way that most of the energy goes into one of them, giving it a velocity that boosts its orbit while the other one has lower velocity and de-orbits?
Sure, you can. Imagine shooting a bullet into a tungsten cube. The cube will go into a higher orbit, and the bullet will bounce back (and maybe de-orbit).
But the kicker here is that for this to work, the bullet has to be in a _higher_ orbit than the cube initially. So the end result is still fewer objects in higher orbits.
Another option is momentum transfer via elastic deformation - you shoot a bullet into a 45-degree facet of that tungsten cube, and the bullet then ricochets into a higher orbit. It ultimately works by momentarily storing the energy of the projectile as a plastic deformation of the facet. So it can't accelerate more than a few small fragments.
During collision, some of the energy will be lost, so the fragments will necessarily have a lower orbit.
The only thing that can accelerate fragments into a substantially higher orbit is the energy of elastic deformation of material during the explosion.