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by zrobotics 7 days ago
Thanks for the pointers, hopefully I get some time to get started in that project soon!

Although I should point out that you missed the opportunity tor making the world's slowest counter and avoiding needing any expensive memory. Just declock it to an extreme degree. Hard to debug a design that never outputs anything for literal eons though.

1 comments

You could easily drop the clock to 32kHz but that only saves 10 bits out of nearly 400. Getting to 1Hz requires increasing amounts of analog circuitry and only saves 26 bits. Going many powers of 2 slower starts to require counters inside your clock, so now you're replacing expensive integrated bits with much more expensive discrete logic bits.

So, since clocking low can't save you many bits, might as well give it enough bits to handle any clock up to the limits of your transistors.