|
|
|
|
|
by slopinthebag
4 days ago
|
|
Yeah I hate that you’re right. Blender is an example of OSS software which is actually a joy to use and they have product designers. But I think there is a massive gap between good and bad product people. No product person would be better than bad ones, but for truly great software you probably want some good ones. That being said lots of good OSS exists purely built by engineers so I think it’s really the case that good product people help a lot and bad ones hurt a ton. |
|
It's not really any different to the old arguments when continuing a career beyond senior dev level meant moving into management but there was no guarantee that just because someone had been a competent developer they would also be any good at managing anything. Some were and produced great results - in some cases informed by their understanding as former developers about what would be possible and what it would realistically cost - but in other cases the Peter Principle hit early.