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by kevindamm
5 days ago
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I get that's what you're suggesting. The locking per-axis or across all axes is fine but doesn't address the problem I'm talking about. In gimbal lock, which many graphics programmers first encounter by using only sequential rotations around the camera's axes, you can get into an orientation where you lose one of the three degrees of freedom. https://en.wikipedia.org/wiki/Gimbal_lock |
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