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by nuxi
6 days ago
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Same sentiment here. My litmus test is - after creating a window - "how many lines of code does it take to render a triangle?". With the old OpenGL API you could do this in like 10 lines of code (probably even less with SGI's GL). With the new/shader-based API, well... https://learnopengl.com/Getting-started/Hello-Triangle Vulkan - I don't even want to know. |
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Almost 1000: https://github.com/Overv/VulkanTutorial/blob/main/code/15_he...
(From Chapter 15 of the Vulkan Tutorial from vulkan-tutorial.com)