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by troupo
5 days ago
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> Have you actually read the linked site beyond its name? The site is about fundamentals. Is it? All the fundamentals are tied to how it's done in OpenGL with somewhat sparse explanations in between. And many "fundamentals" are literally something like #version 330 core
struct Material {
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https://learnopengl.com/PBR/Lighting
Even the code snippets start with "#version 330", if you implement these in another tech stack (say vulkan+slang) the relevant shader code would look very similar. It's quite strange to me that you think just because of "#version 330" it's not about fundamentals, tbh.