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by elpocko
6 days ago
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https://www.youtube.com/watch?v=5o8E3ycB7Aw In case someone wants to see for themselves how "instantly" it really was. Skip to ~9:50 when it gets real sluggish. Edit: if you don't wear nostalgia glasses, you can watch the bits of screen being redrawn piece by piece after something moves or a menu closes. Everything is flickering. Opening and closing a menu takes up to one second. The text being typed in the editor lags. This is not more responsive than a modern system, far from it. Obviously. |
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This does not happen on a 1985 Amiga, even with a fraction of the CPU power, which it needs all of it to redraw UI damage as seen.
The reason is that the Amiga system prioritised input processing above normal tasks, it had preemptive multitasking where hardware timers triggered a CPU interrupt to let the kernel switch to a new timeslice, and of course reading a floppy disk was done with hardware interrupts and DMA transfers because the OS knew exactly what hardware it was dealing with, while PC compatibles couldn't guarantee those transfer modes (https://wiki.osdev.org/Floppy_Disk_Controller) so Windows 95 would inevitably handle floppy drives with polling.