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by JKCalhoun
8 days ago
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If competitors are not raising prices dramatically, then they're eating that loss. Steam should follow suit—at least with something like a loss-leader model. When I rewrote/released an old shareware game to Steam some years ago I made just enough money to buy a Steam Deck. Since then OLED Decks came out and I'm jealous. (With the prices of the new Steam Decks, I'm wondering now if there is instead a way to retrofit my old Deck with an OLED…) |
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If they want to increase or keep market share they need to eat costs somewhere in this. Maybe they are positioned to do that soon if they anticipate another doubling of ram prices like Microsoft does, we can’t know their plans for future price increases.
Reports I’ve seen suggest that they are making a roughly 10% profit per Gabe Cube right now, which is considerable.
Valve will cite the idea that Sony/nintendo/xbox can sell at a loss because they are bundling in the profit from sold games on their digital stores, but there’s no guarantee Cubers will do the same. But that’s bullshit, we all know 99% of cube users will be buying shit through steam, it’s a weak defense.