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by jdw64 10 days ago
I actually think bugs have decreased.

Because the programs being released these days are much larger than they used to be. With old games and old software, when they first came out, they were often unplayable or unusable. At the same level of complexity, I think there are fewer bugs than before.

Take Cyberpunk 2077 as an example. Huge projects have always had a lot of bugs. I think the overall increase in bugs is due to a combination of factors. But I don't think it's fair to say that LLMs are the reason bugs have increased. I think it's simply that as projects get larger, the number of bugs naturally increases.

In fact, as IT technology matures, projects that aren't of a certain scale are no longer commercially viable, so things are becoming increasingly complex