It rubs me the wrong way that they have to copy everything, the UI is almost exact copy of Codex. The entire mind set of just copy the best is holding them back.
It's not about copy the best, it's about reducing friction for someone coming from a competing product.
Hence why everyone uses the same play, stop etc "buttons" / signs on "mediaplayers" whether virtual or real. [1]
Unless your user really trusts you / doesn't have an alternative reducing friction is better than being subjectively better [2]
[1] triangle, square etc...
[2] bottom placement versus top placement of browserbar on mobile phones... From an ergonomics perspective way better but from a UX experience worse... Hence chrome changed top to bottom but was forced to change it back on android, while apple forced their users from top to bottom and didn't have to move it back
Give them time, they'll work out their (Chinese UI/UX) groove just like they're working out EVs in the Chinese market. Copy first, improve and adjust later.
Hence why everyone uses the same play, stop etc "buttons" / signs on "mediaplayers" whether virtual or real. [1]
Unless your user really trusts you / doesn't have an alternative reducing friction is better than being subjectively better [2]
[1] triangle, square etc...
[2] bottom placement versus top placement of browserbar on mobile phones... From an ergonomics perspective way better but from a UX experience worse... Hence chrome changed top to bottom but was forced to change it back on android, while apple forced their users from top to bottom and didn't have to move it back