|
|
|
|
|
by LelouBil
9 days ago
|
|
Honestly, it seems like the way to go to have a very moddable game is a language that's easily decompiled and modified at runtime like Java or C# (or just JVM and .NET CLR if you prefer). When they do internal modifications, but also have modders in mind, you get to have an amazing modding API basically "for free". |
|