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> * but if you have accepted the tradeoffs of using dynamic memory allocation then why not GC?* That’s the thing: many do not use dynamic allocation at all. Did you know for instance that you could write an entire modern cipher suite using only a small (<300 bytes), strictly bounded stack allocation? As for those who do use the "heap", many can do so with a strict stack discipline, so it’s not really a heap. Reason being, the environment has an extremely low call stack budget, so all bigger allocations happens in another stack, located in the heap. Then there are arenas, which are much simpler to implement than a general allocator, tend to have less overhead (both space and runtime) than malloc() or a GC, though I reckon they can still run out of space. Still, less treacherous than uncontrolled use of malloc(). Most of all though, even if the compiler can do mighty static region analysis to minimise heap usage and GC overhead, heck, even perhaps reduce it to absolutely zero in some cases, there’s still the problem of the programming interface: how does the programmer know about stuff like max heap usage? I guess the compiler could tell them, but then how do they fix it if usage exceeds the limit, or is unbounded? The wouldn’t be any clear link from heap usage to the source code, or it would be so diffuse it would be hard to determine where to begin. And of course, a GC’ed program would likely rely on many more pointers under the hood than one that manages its memory manually, which means significant space overhead even if the GC implementation itself is perfect. You want me to write something for an ESP-32, it’s gonna be in something like C, Rust, or Zig. |
Exactly. You don’t need GC if you don’t produce garbage. And since Go uses stack-based memory like C you can avoid producing garbage just the same.
And if you do need some kind of special memory allocation then you can do the same tricks you do with C. You still don’t have to use the built-in allocator.
All the bellyaching about GC is silly because you don’t need it in the first place. The cries are like saying C isn’t suitable for microcontrollers because its standard library includes malloc… Just don’t use it.
> You want me to write something for an ESP-32, it’s gonna be in something like C, Rust, or Zig.
Sure. The Go creators were explicit that Go is designed for building network systems. That doesn’t mean it is impossible to use for anything else, but it was optimized for a particular niche. You will feel more comfortable using languages designed for microcontrollers when programming for microcontrollers.
But it’s not GC you aren’t using that gets in the way. You don’t have to use every language feature just because it is there. Rust doesn’t become unusable for programming because it has a string type and you only need integers. Just don’t use it.