|
|
|
|
|
by _samt_
12 days ago
|
|
That would be interesting! Since clx generates portable C++, targeting WebAssembly through Emscripten is theoretically possible. The challenge is that Love2D does not really expose its backend as a reusable library. A more natural fit could be a game library like SFML or raylib, used as the base of a game engine provided as a third-party clx module. |
|