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by another-dave 12 days ago
I think it's a really interesting space, because it feels like the answer to what a DM does in context is on a spectrum - as in, their decisions on what is valid/invalid is not pure game engine analysis (Nb1 is illegal, disallow) and it's not pure improv (work the story with a "yes, and…" approach).

Instead it's very context dependent - the DM might accept a player saying "I put a sausage in the NPC's mouth" if the player is in a tavern having his dinner, even if it was never explicitly stated that he's eating sausages. It's a judgement call as to whether the DM thinks this particular bit of improv will move the story in an interesting direction, even if they haven't written it upfront plus an attempt at balancing that magicking up an item out of thin air isn't conferring an unfair advantage.