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by _samt_
15 days ago
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Yes, game development is one of the use cases I had in mind. Since Clx is fully ahead-of-time compiled, it avoids the JIT restrictions present on iOS and relies on the platform's normal native toolchain. But Clx currently only supports Linux, Windows and macOS, including Apple Silicon. I haven't tested it on iOS yet, so I can't claim iOS support at this stage. |
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