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by jay_kyburz
16 days ago
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I've been using Go and Raylib to make a game lately and I really don't have a problem with garbage collection. It's so fast that it's not having an impact on my frame rate. I was a little worried at the start because nobody would normally consider Go for games, but I did a bunch of tests and found it's just no big deal. (I'm focused on game play and not interested in pushing hardware to its limits.) |
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