California Assembly Bill 2426 (AB 2426), effective 1 January, 2025. Expands the state's false advertising laws to explicitly ban companies from using words like "buy," "purchase," "own," or "keep" if what the customer is actually getting is a revocable digital license governed by shady T&Cs.
A comedian with a dustbin on their head (Count Binface) would probably have a much more consumer focussed view that their contemporaries. Binface's policies do include such things as reducing the price of a 99 Flake ice cream to 99p and capping the cost of croissants - joke policies, but better than politicians just kow-towing to corporate interests.
That reads to me like a hand wavy an excuse for not asking what we can do to make our system more representative of the voters’ will when it should be.
Power in numbers is with the people. Power in votes is with whoever has the votes. Power in money is with the billionaires. Power comes in many forms and isn't fungible.
No, Money, Votes, etc has value because the general public gives it value. All billionaires could be instantly broke if the general public decided they were broke. Votes are ultimately a method of control not an inherent power unto themselves.
Societies have gotten really good at convincing people they don’t have power so it’s rarely exercised but it’s always worth remembering the difference between abstraction and the underlying reality.
If I stop believing that money has value, men with guns will come to my house and force me out of it and change the locks.
If they stop believing money has value (so they wouldn't want to come to my house), men with guns will come to their house, force them out of it and change the locks.
This isn't a voluntary system, it's a forcibly imposed one.
> If they stop believing money has value (so they wouldn't want to come to my house), men with guns will come to their house
You’re assuming there’s going to be large groups of people that believe money still has value. However, there’s nothing inherently different about the first group of people with guns and the second group of people with guns.
If hypothetically there’s a large moon heading to earth so everyone is going to die, everyone is responding to the same situation.
Less extreme situations result in societal collapse, and that’s just one of many options.
I believe the parent was referring to the power to do something with the money. (Not in what one owes). In a decent society there are things no amount of money can buy, and things that take inordinate amounts that would only corrupt a sick fraction of the populace. That is part of what is gross about Epstein's scale, it made many of us realize that there is a price on those specific things and it wasn't just a sociopathic microslice of society, but seemingly "all" (lots, most, too many -- choose your term) of the people in power.
Additionally Lobbying shows us the amount of money for corruption is surprisingly low.
Any of the above, the world could just decide arbitrarily everyone with 1+B is suddenly broke. That’s not likely but it doesn’t break the laws of physics or anything.
If you haven’t been paying attention lately, laws are only as good as they are enforced and it has become obvious that the ruling class is not going to enforce laws against themselves.
The solution here is not something most people are willing to inconvenience themselves over
Rewind a bit over 100 years and the robber barons had an iron grip over the US economy, US politics, and people who understood the mechanisms despaired at ever prying it away from them.
Then the wind shifted and, suddenly, we could and we did. It took them decades to undo that progress and decades more to reassert their grip.
Don't self-sabotage by imagining that it is impossible to achieve change through democracy. We've done it before and we can do it again.
Can we though? There is marked difference in how the government reacts to populist demands. Notably, they learned from Vietnam how to manipulate the population to divide public opinion. I am not sure people today can overcome such organized machinations.
Using foreign wars to prosecute domestic agenda is a strategy that predates written history, let alone Vietnam. Rulers have always understood which levers were available to them, this is not a modern discovery. Classical history in particular is full of this sort of thing and worse in a democratic context, which is comforting in the sense of where we stand and concerning in the sense of where things could go.
Machinations were always organized. I'm reading about Louis Brandeis and I'm struck by how familiar the robber baron talking points are; they are exactly the talking points I heard from neoliberals growing up. Time is a flat circle when it comes to antitrust. Also: they tried to coup FDR! They got themselves a strongman figurehead and everything, it just didn't work.
I'd actually give us the advantage today: the information environment is messier and more difficult to control and machine politics is barely starting to form rather than firmly established everywhere at every level.
Laws are meaningless de jure. Especially where megacorps are concerned, the de facto law (ie the only one that matters) is the text, multiplied by the enforcement mechanism, multiplied by the political will to enforce, multiplied by the 10-15 year process of the megacorps draining their legal warchests into challenges and appeals. Then, after all that, maybe… you get a change to corporate behavior.
The laws in this country are primarily written by and for large corporations. They’re not going to meaningfully practically restrain them just because something got passed.
Laws are great and all. But what we really need is a massive boycott. Stop buying shit manufactured or sold by Sony for a year. That alone will probably force them to backtrack every single anti consumer decision they've made recently.
Boycotts don't work nearly as well nowadays because
a) Consumers don't have enough money already, so they're both stressed out and getting fewer things for themselves. These combine to mean that they're less likely to be willing to give up what little luxuries they have left, even if you're just asking them to substitute one media property for another.
b) The companies being targeted are just too damn big. The consolidation that began in the '80s has reached truly ludicrous levels in 2026, meaning that the company can just...ignore drops in profits for months or even years while consumers get worn out.
You painted an accurate picture about how people act in this case and for boycotts in general but let’s be honest, not buying movies from Sony and its store is the last thing most people would “suffer” from. There’s such a large supply of content today that ditching one source for another has almost no real impact.
How much content really is only on Sony’s store, and how much of it would wear you down if you didn’t consume it within X years?
There are truly painful boycotts (try boycotting the only ISP in your area), and boycotts that are an inconvenience. This one is a far cry from losing a luxury or getting worn out.
You seem to have either misunderstood my point (a), or you have a misguided idea of how important small luxuries are to people, especially people who do not have the means to procure larger luxuries on a regular basis.
I mean, sure; it's much more painful to boycott the only ISP around, or the only grocery store within a 30 mile radius, but just because there are things that could be worse doesn't mean that this can't be bad.
You are not going to get the guy at 7-11 or the cashier at Target who just bought a PS5 for her son to boycott watching movies on it. Boycotts only work if it is demonstrably going to make their life worse if they don't. Losing access to a movie that interested you 15 years ago when you were still in high school is not one of those things.
For me, it was when they removed the Linux capability from the PS3 (or technically, they removed the ability to have it be able to run Linux and also use it to play PS3 games). I wasn't personally affected by the rootkit fiasco as I was pirating music back then (I mean I still do, but I did back then as well). I should have taken that as a warning as I was fully aware of what kind of company they were, but was attracted by the shiny PS3 games. Nowadays, I mainly play games on my SteamDeck and do appreciate Valve's treatment of customers - the hardware is mine and I can do what I want with it such as easily upgrade the NVM drive (I'm glad I put a 2TB disk in it back when the prices were lower).
I wasn't affected either as I had given up using Windows already but it hit No. 2 son's machine. I decided that the intent was more important than their technical incompetence.
I did buy a Sony ultrazoom camera recently but that was a secondhand purchase. The hardware is brilliant but as usual the software ranges from barely usable and to totally broken. In theory it is supposed to be able to run a wifi hotspot that lets you transfer images wirelessly but instead of just putting a minimal web server on it they created their own opaque protocol, the only client was Windows only, and you can no longer download it. Had I bought it new in the expectation of being able to unload it wirelessly I would have sent it back for a refund
I didn't take the hint then but I also will never buy any Sony product ever again. I have two headphones from them. Both noise canceling. When the model year passes they push one final firmware to make ANC shit. Then they deny it. I thought if I got the fancier one I would be OK but it doesn't turn on anymore. Very comfortable ear warmers. (Simple shitty solder without support probably. Gotta open it up and look sometime.)
For the love of god please understand 80% of people are trying to just get on day by day. They don't give a shit about any of this. They probably don't even realize it's happening. Some subset of them might be hit by this but most just don't care.
The point of a government in society is for people who give a shit to guide this kind of thing.
No, I won't understand. These people who don't give a shit, they are the problem. They're the ones who finance these corporations and enable their abusive practices.
They are indeed part of the problem, but you cannot blame them. You have to blame those who caused their situation to be so dire, making them lack support.
These people work 2 jobs, have a young kid, a demented parent or a bedridden sister that need constant support. If they take the time to give a shit about politics, their dependent dies. You don't seem to know how incredibly stressful and exhausting the life of some people is.
Do something about their situation that gives them the time to participate in real life. Don't blame them for trying to survive with all their might, and not go to council hall twice a week.
There's a reason why they teach the prisoner's dilemma on day 1 of business school: a group which is more fragmented has less power. From the consumer perspective, this is why monopolies are bad and this is why boycotts don't work. From the slimy businessman perspective, this is why monopolies are good and boycotts are the only way consumers should be allowed to push back. Boycotts are empirically understood to be an ineffective strategy -- which, of course, is usually exactly what the people proposing them as an alternative to legislation are usually after.
Completely different circumstances as the protest was very organised and the target far smaller than a multi national company and the reason was far more important than access to a few films
Boycotts are one thing, people simply not buying because a company's reputation is ruined is another. What I think we really need is simply to spread the word about how sony is a shitty company, let people know the stuff they buy from them gets deleted. That's enough to really smash up sony's revenue. Tech people naturally assume other people are highly informed about tech stuff, but they aren't, they're watching tiktok ai sexy cat videos and assume the reason grandma lost her copy to Alien: Resurrection was because grandma isn't very good at computers, not that sony deleted it. Indeed, I think, because sony is concurrently removing physical media the outrage probably will effect their bottom line in some ways when the next playstation comes out.
Look at how the firestone tire scandal in 2000 effected their company's bottom line. Or how the click of death effected the fortunes of the owners of Iomega. Reputation actually does matter sometimes.
In democracy, power comes from demos.
In capitalism, power comes from capital.
Demos doesn't have capital.
People never had power.
Whenever they've thought they won ... they just damaged position of someone powerful for someone even more powerful without even knowing it.
I don't think this type of legislation will have any kind of real world effect. Apple App store labels all their buttons with "Get". Google Play Store just prints the price on the button for paid apps/games.
In a thread about movies, it's perhaps more relevant to talk about how those two platforms handle movies.
In a browser, the top category on Google's "Movies & TV" is "New to buy or rent". The buttons on the page for a movie are labeled "$X.XX Buy" and "$X.XX Rent". In the Google TV app on my android phone, the two buttons are "Rent 4K // $X.XX" and "Buy 4K // $X.XX".
The splash images in the Apple TV app iOS say "Buy or rent it now.", and the buttons on the page for an individual movie are labeled "Buy $X.XX" and "Rent $X.XX".
Not to defend this, just to further observe the different nature of their marketing -- games also haven't historically had similar "rent" options in the first place. Timed demos are a newer trend, demos in general have usually been smaller sections of the content, and they typically aren't something you're paying for.
There needs to be a carrot or stick to discourage this kind of practice. Perhaps when companies sue users for piracy, the valuation of what was "stolen" should be dependent on the nature of that company's sales practices. e.g. A company that merely "rents" media in a deceptive way would only be eligible to claim small fractions of a penny on the dollar were stolen when prosecuting a pirate. This way companies would be encouraged to respect user ownership rights if they want their own rights to be respected.
Apple does the same thing as Google, the button is only labeled "Get" for free apps, for paid apps it's labeled with the price.
Paid apps largely failed as a business model though (why would a consumer take a risk on buying a paid app that they can't try before they buy) so most apps that you pay for are free apps with IAP subscriptions... which I guess makes it a little more explicit that you're renting the app, for better or worse.
I think we've also moved towards subscriptions as apps become clients for a backend service.
EG. A mapping app that includes a one time bundle of maps that don’t get updated can be sold as a one time purchase. If you provide continuous updates, which most people expect now, pulling off a one time purchase business model is HARD. The other option is versioned access or time limited support, which is really just a subscription model by a different name. That said I wish versioned access was still a thing. Photoshop CS is still fine for what I want, I’m happy to pay for an upgrade when it makes sense, but a continuing subscription to software that hasn’t substantially changed in a decade sucks.
I've wondered how they'll draw the line on this. If Amazon or Apple has a buy button and it means you get to have ongoing access to the content for as long as Amazon/Apple is around, then for a 30 year old person there's a decent chance that's as good as buying the thing. But if it's hazier, as in the case of Sony's revocation based on losing rights in later years, then you're obviously not getting the same thing. How does CA's law apply to this continuum of circumstances?
Can customers continue to use the content Sony is removing from their accounts, if they have previously downloaded it? I assume that "buy" doesn't require the vendor to continuously maintain the content on their servers, to be available for free download, forever.
Of course, customers would also need a way to transfer the content from their existing devices to later-purchased devices. If that is possible now, but becomes impossible later (like if Sony goes bankrupt), then does that ruin the "buy" characterization that seemed legit at the beginning?
Basically, Sony is trying to couple the selling of the content to the renting of cloud space. That is a kind of tie-in sales that should not be permitted like that (the buyer should have the option to rent the cloud space for their product elsewhere).
What makes you think that this is "as good as" buying when the original post itself demonstrate clearly that it's nowhere close to actually buying something?
Is there something in Apple or Amazon terms which say they can't under any circumstances deprive you of accessing the content you have bought with their "Buy" buttons? I don't see why you are trying to assign a difference between them and Sony here?
We have words like leases, licenses, or renting for a reason and they are not new.
The companies which shifted their business model to renting in the digital age have perpetuated the "buy" buttons to make their customers think the transaction was the same as when they purchased a physical media... but clearly, and it's by far not the first case, these companies will deprive their customers of their "purchase" for many reasons that shouldn't be any concern for someone who actually "bought" something... like the companies suddenly deciding to stop paying for the rights of the thing that they alledgly "sold" to you.
So just as clearly, theses were not actual purchases but just licenses, non-transferable, allegedly "perpetual" but unilaterally revocable at any time with no refund.
I really don't see why you seem to think there is anything hazy about this, or hard to delineate. This law seems to cover the cases in which these companies abuse the language in question, Amazon and Apple are not "selling" you anything digital, you acquire a pretty limited license on all of these services.
I said "a decent chance that's as good as buying the thing". If these mega companies stick around and continue to offer access to the content, then it is as good as buying it (arguably better if you don't have to store it and can download onto many devices over decades). But note that this was all preceded by "a decent chance". There is also a chance that it won't turn out to be as good as buying, if the company goes under, gets out of that line of business, or loses access to the relevant rights.
One important question, which I don't know the answer to, is whether Sony is nuking stuff from your devices. If not, then they could claim that you bought the thing and can keep using it on your existing devices. If you can move the content from a PS5 to a PS6 in 5 years, then arguably it's fine to say you "bought" it. But if they're wiping the content from your local devices, then you've definitely not bought the thing.
> I said "a decent chance that's as good as buying the thing".
I didn't think I would need to quote more of your message, its essence is that you think these kinds of licenses *can be* "as good as buying" when they demonstrably have never been close to it... and it's by design.
> If these mega companies stick around and continue to offer access to the content, then it is as good as buying it (arguably better if you don't have to store it and can download onto many devices over decades)
But the really don't, they regularly cut access to content they pretend to have "sold" to you with a "buy" button. They have redefined the words "buy" and "purchase" to match an old model of sales where you actually had an irrevocable access to the content. All this law says is that it should be made clear to the end user.
Currently companies hide this to customers in pages-long EULAs and behind misleading "Buy" buttons. It shouldn't be so hard to be honest about their business model... unless maybe they think people would reconsider "buying" all these things if they knew they can be taken away from them so easily, without refunds, often without even warning them.
> or loses access to the relevant rights.
In most cases the companies don't "lose" anything, they decide that continuing to pay the copyright holders for this content is not profitable for them anymore (or fail to negotiate it within their acceptable margins), so they stop paying, and remove the content from their catalog. Without any regard, consultation, or compensation for the customers who paid to access it.
> If you can move the content from a PS5 to a PS6 in 5 years, then arguably it's fine to say you "bought" it. But if they're wiping the content from your local devices, then you've definitely not bought the thing.
Many of these services stream the content to you on-demand and don't even allow local copies... or if they do, they gate the local copy behind online renewable keys limited in time. Sony does this by forcing you to connect your console every few days if you want to be able to continue to play "offline".
And to be honest Sony's case is interesting but not very significant, both Amazon and Apple have been caught removing content (removed books from Kindle, removed songs/albums from iTunes, if my memory serves me well, you can easily google the cases), they got class action lawsuits against them and both settled. More than once. They settle because they know their customers expectation of "buying" is not the one their EULAs guarantees, and they really don't want courts to rule on these EULAs or whether "Buy" is a misleading term. That's why lawmakers have to do it. It's really not a matter up for discussion that these companies will remove content sooner or later, the OP demonstrates so, the previous settled cases too... so unless you provide a framework in which these companies can offer an access that is actually as good as actually buying a physical media, it's just wishful thinking to believe they "can" do it, there is literally no incentive for them to do it and they've designed the current business model this way on purpose, removing all control from their customers.
> I didn't think I would need to quote more of your message, its essence is that you think these kinds of licenses can be "as good as buying" when they demonstrably have never been close to it... and it's by design.
You cut out a key part of what I said. When people do that, I don't read the rest of their really long replies. Good day.
So they avoided having a "rent" button by using the technically correct "add to cart", "continue to payment" instead of "buy this game", "buy all games in cart", and just have a separate sentence in small grey text that is confusing to most people.
Clearly this law needs to be worded harsher, so the button MUST say "rent" if you are renting.
In my experience it's a pretty clear warning, but I might not be the best person to judge. The thing to remember is "buying" a revocable license is pretty different from "renting" a temporary license, and those words have pretty different connotations.
No renting of copyrighted works for money. The customer owns a copy or GTFO.
That immediately destroys several useful and viable business models that actually work in that they provide more access to more creative work to more people while the rights holders also make a return.
I am in favour of copyright reform but not of throwing the baby out with the bathwater.
Apple was sued for having revoking access to hundreds of movies that a customer purchased. They tried to claim that "No reasonable consumer would believe' that purchased content would remain on the iTunes platform indefinitely".
Not even a defense of Apple here… but I think most everyone does know. We just agree to bury our heads in the sand and not to do anything about it as long as service continues in good faith.
It comes up occasionally ever few years, whenever Amazon claws back an ebook or something like this (particularly egregious) thing happens. But then we just go back to normal.
Blurays are obscenely customer hostile too, but I decided a long time ago that they’re as close as I’m getting to owning a copy.
At least I have way to inoculate myself against this scenario without outright stealing.
But now even Blurays are getting harder to buy. Some of the bigger titles I try to buy aren’t being made… or never were (streamer exclusives).
I think many made the same assumption that I made: A movie can be withdrawn from iTunes or an eBook from Amazon, but if you already bought it you'll retain access, it's just that no new sales can be made.
Regarding BluRays, and to some extend DVDs, I'm in the same boat. I have season one of a TV show, but season two never made it to DVD and now it's locked away in the vaults of some production company, you can't even stream it. There are so many movies and shows that will just be lost in the future.
They'll argue you're "buying" a license that they can revoke when they feel like it.
My feelings on the matter have been summed up by someone else more clever than me as:
If buying isn't owning, then piracy isn't stealing.
Then the button should say "Buy Revocable License."
Inevitably people will ask what that means. That will lead to a FAQ on the company's site somewhere, and various videos on the social media explaining it periodically with lots of comments. That will be a good thing.
Corporate marketing teams will eventually settle on something better sounding but technically legal, something like "Premier Anytime Access" for specific movies (versus "Bronze 24-hr Access"), or similar.
Selling someone a license, and then revoking it is like destruction of property. The injured party is owed a refund in the amount of the present day replacement cost.
It's the same as if someone sold you a toaster with a remote self-destruct feature, and then invoked the self-destruct. They owe you a new toaster.
- If the license terms include a section on termination, and termination is done in accordance with the license terms, it's fine legally.
- Licenses can be transferable but that doesn't make them non-terminable.
I could be wrong, though.
It's pretty crappy that we got to the point that overly simple actions (like clicking on buttons or breaking stickers on packages) can be considered accepting license terms. Is that really a "meeting of the minds"?
Sure; if the fine print sticker on the bottom of the toaster says that the toaster may be remotely deactivated at any time, without a refund being issued, then it's fine. After all, you agreed to the sticker by breaking the tape seal on the box.
They have no incentive not to, because we have purposely built our contract law to encourage you to purposely put completely illegal and unenforceable terms in your contract, and it doesn't invalidate the contract, rather it only invalidates the things you already couldn't do!
They will argue that, but this is unlikely to hold up in front of court even in the US.
The problem isn't it being illegal.
But they instead bank on most people not having the means (money/time) or will to sue them over this. Especially given that the actual "damages" you can effectively sue for often relatively small for most users (likely <15€ per movie, so for most account <100€ per person "per situation where you could sue").
And if there is an exception (someones losing hundreds of movies or class action law suite) settling is likely still cheaper for Sony.
This is the problem with many laws the cost of breaching them is often too small (but only IFF you are a huge company with their own lawyer department etc.).
If management would be personally liable with _mandatory prison sentences_ for the CEO/Company Owners if it seems the law was knowingly breached because penalties are cheaper then benefits (or repeated offenses etc.) things probably would look quite different.
Other approaches to counter this includes things like penalties of base+%of yearly revenue, %yearly Profite etc. The problem here is this approaches are often a mix of unfair (e.g. same revenue with large profit margin is penalized way less) and/or can be fudged/circumvented (e.g. if based on profit, but even if based on revenue it can be partially circumvented in some situations. So I think making executive personally liable might be the only way to fix this.
But actual piracy has always been about stealing, so maybe it was not a smart move to label the movement after thieves and murderers, while insisting it is not about theft.
Because yes, it is copying. Nothing gets taken away. But when a pirate took a ship and it's gold away, it was gone.
The analogy being made from piracy to copyright infringement is more about living entirely outside the rule of law and less about the obvious fact that stealing is one of the main things that pirates do. The analogy was first made in reference to unauthorized book publishers, which is pretty close to modern usage (although it used to refer only to the producers of the unauthorized copies, not the consumers). But there's also things like "pirate radio" (unauthorized broadcasts, not necessarily of copyrighted material, and not even necessarily illegal at the source of the broadcast) and "pirate taxis" (simply unlicensed taxi services)
yes digital piracy was never stealing, but a mixture of contractual breach, copyright infringement and (illegally) causing financial damages through (illegally) causing lost sales.
Hence why you don't get tried for theft when you commit digital piracy. Which, as absurd as it might sound, sometimes (/in some cases) would be better to be tried for due to very unbalanced laws.
But also it should be pretty obvious that this isn't what people mean when they say "if buying isn't owning, then piracy isn't stealing" and a intentionally misinterpretation of statements based by nitpicking formulations is neither contributing anything meaningful nor is it appreciated (in most situations).
The problem is that we've always been buying licences, it's just that the licence used to be attached to a physical object, so transferring the licence was as easy as transferring ownership of that physical object.
It's never been legal to copy a book, film, or music album and sell the copies, for example, because the licence doesn't allow it. Hence freeware, shareware, and copyleft licences.
That is false. It is legal to copy materials that you own, provided you don't redistribute the copy, like for protection against loss. A notable exception of this is the USA DMCA. If, to make a copy, you have to break a copy protection scheme, then you are violating the DMCA.
The license isn't what takes away your permission to redistribute copies; copyright law does that by default. The license is only reminding you that it's not lifting that default, not granting you that permission.
Copying is neither here or there. There is an understanding that when you buy a book, you own the physical thing.
If I sell you a toaster and then remotely cause it to self-destruct, I owe you a new toaster.
Grandparent referenced "if buying isn't owning then copying isn't stealing". I would say that "if buying isn't owning, then stealing isn't stealing".
If a toaster is offered to sale to the public which the seller can remotely destroy at any time, and not pay anyone a cent, and the law upholds that, then it's morally fine to just walk out of their store with that toaster without paying.
yes, but it was (is?) in many places legal to copy Filmes and Musik albums as backup, and iff the original is lost you can very much sell the backup alongside with the license you did buy (kinda, it gets messy practically).
It only mattered that if you sell it you lose it, i.e. you can't buy 1 sell (or gift) 10.
Similarly in analog times this where not unilaterally cancelled licenses. Which are effectively nothing more then time limited licenses where you just don't know how long. (1: un
In law areas outside of copyright this kind of license cancellation terms are often seen as predatory, fraudulent and abusive practices. And _sometimes outright illegal no matter how well you communicated what the license/contract does_ before it was acquired (in some countries).
(1: unilateral cancellable without a brach of license/contract from you side and some other special edge cases to be more precise)
Which is the crux of the problem, not that it isn't attached to physical media, but that it can be cancelled in a mostly despotic manner and you (often) can't make (relevant) backups or similar to protect the availability of the medium either.
Don't get me wrong: this system where Sony (or whomever else) just deletes stuff from your account with no recourse is absolutely batshit insane.
What I'm getting at is that people are getting the shape of the problem wrong (it was never ownership vs licensing), so the solution has to be different too. E.g. Bluray AACS revocation provides the technical means through which licences for physical media can be revoked just like purely downloadable stuff can.
Nobody has a right to have an economic value for what they sell. That is a special privilege, not a right, and harms everyone for the enrichment of the privileged
Nobody has a right to have an economic value for what they sell.
This is true. (It's true in every other industry as well.)
But the opposite side of that coin is that if you want people to spend the considerable amounts of time and money required to create new works that are actually any good then you need to have some viable model for compensating them that makes it worthwhile for them to do that. Whatever else you can say for it - copyright has been far more effective than any other model ever tried at the scale of human society in achieving that.
Copyright is not a way to compensate for innovation. Innovation is compensated by being first to market. The specific rent that copyright causes is due to holding the copyright and restricting the produced supply. Copyright provides compensation even while mantaining the status quo and not doing any innovation, just by holding the intellectual property. Without copyright, there is a specific revenue for bringing something to market, and that revenue disappears as the new becomes old. Since the specific revenue is bringing something new to market innovation is compensated.
Intellectual property creates compensation without a corresponding benefit to the public.
Edit: to add to this, the existence of copyright today does not show it has been effective for creating innovation. You need a counterfactual for that, which you did not provide.
Copyright has generally been extremely effective at giving money to trillion-dollar companies while giving artists almost nothing. This incentivises companies to hire artists and churn out slop. It doesn't incentivise artists to make art. For that, something other than copyright is needed.
Nobody has any right/privilege at all, except what a system of rights/privileges spells out.
Behind a system of rights there is always a philosophy, which either postulates rights, or certain primary rights, as being somehow inherent or "inalienable", or else somehow justifies the establishment of rights without circular reasoning ("we need these rights so we can have nice things").
I'm hoping someday this will go the same way as other companies trying to redefine "unlimited", "free", or "lifetime". I hope lawyers reclaim "buy", "own", and "purchase" from shitbag marketers back into contract law, where they have English meanings.
A $10m fine for mobile telcos is a rounding error. “Softer quarter due to outstanding legal and regulatory obligations…” The fines need to be a standard percentage of income or the personal assets / freedom of officers needs to be on the line if we want those punishments to change behavior.
It really should be fines plus ALL money gained through the illegal activity. If you steal a car you don't get to pawn the stereo, give back the money gained and then drive off into the sunset.
Not even "Rent". Rentals are priced by the time you rent for. If you want to rent something for 30 years, you can, and you'll keep paying for 30 years.
This is a one-time cost and you just don't know when they're going to snatch it back from you. They won't tell you. They won't even give you a notice period. They don't know themselves. They only find out when the licensor they're sublicensing from demands "too much" for ongoing licensing and they just give up and pretend they didn't sell you that and take your money.
The button would have to be "Licence, subject to unilateral revocation at any time."
Laws like that are just going to give rise to new tortured wording. You're buying a revocable license to view the content under certain conditions. It was already in that territory even with physical media; that's what region locking is. Likewise, if bitrot set in and your disc became unplayable, the distributor didn't send you a new one. You never had a perpetual, irrevocable, and otherwise unrestricted license to view that content.
I'm not saying that it is not worth trying to fix this, but now that the technology enables content owners to more fully control your access, they're not going to be keen to relax that only to leave that money on the table.
What? "You never had a license" - no, of course not, that's not what buying is. You had a phonograph record or whatever, and it didn't get replaced when worn out in the same way that the shoe manufacturer doesn't replace your worn out shoes which you have bought. Region locking, what about it? It's interference with ownership too.
Things you can buy have to be accurately described as what you actually get, so "buy this" ought to be an accurate description of what the deal actually is, too.
At the same time, I expect consumers to have a skosh of sense - I would never expect a third party to hold any sort of digital media remotely for me, in perpetuity, just because I gave them a few bucks. I know they should, based on allowing consumers to “buy” movies but, at the same time, I have a good enough understanding of the world to know that’s not likely.
This is always a cute proposal, but what are people expecting to happen? If such a law actually rolled out with strong enforcement, all the buttons would just change from "Buy" to "Rent", which wouldn't meaningfully improve access to and fair usage of media.
It would create consciousness about the whole affair and not just in some nerd circles, but in the general population. People know the difference of buying and renting and they will be enraged if found out they have been scammed.
It’s good but will ultimately end up like the GPDR popups. Everything will say rent, won’t change the fact that you can’t actually own anything. The law should instead give us real ownership.
If Walmart sold you a lawnmower, but you had to leave the lawnmower in their store, would you consider it your property just because they let you start it up and hear it rumble?
If you wouldn't do that for Walmart, why would you do it for Sony?