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by stuxnet79
16 days ago
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> Sony even admitted to this being their strategy, so that later games look better and better as even brilliant devs only over time figured out how to squeeze full performance out of HW. I think the real strategy was to make it harder for natively developed PS3 games to be ported to other platforms. It was a sensible strategy except they effectively lost the console wars right out the gate by delaying their release a year. This alienated developers who didn't want to go through the effort of doing development the PS3 way when it was hard to program for AND had little traction among consumers. If the PS3 had come out a year before the 360 things might have played out differently. Sony's hubris around the PS3 was very risky. They caught up in sales by the end of that generation but early PS3 adopters unfortunately had to deal with fundamentally broken, unoptimized ports despite having superior (if over-engineered) hardware. Also the PS3 disaster ultimately set the stage for the PS4 which had a drastically simpler architecture. PS4 was a lot easier to program for but if compared to a PC with equivalent specs it was overpriced and much more locked down. |
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