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by ogig
19 days ago
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I've spent the last months building a videogame: Cardume [1], its a pvp game where 2 players battle using a swarm of thousands of cells. It uses Reynold's boids, Couzin flocking behaviors and diffuse fields to generate a mini ecological simulation each game. The sim is pretty well optimized, handling 12k agents at 60fps in a medium hardware machine. It also has some pretty cool visuals. Any feedback appreciated, the Store went page online this last week and I'm still working on the presentation. [1]: https://store.steampowered.com/app/4912940/Cardume/ |
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