Hacker News new | ask | show | jobs
by Folcon 18 days ago
I don't know about anyone else, but this really reminds me of 0x10c [0]

I'm still fascinated by the idea of a setting with virtual mini computers, I've designed a couple as thought exercises based on it/space travel as well as cyberpunk mixing in a little Zach like flavour for some of the chip design, even figured out a fantasy variant

Not sure why, but I've not been able to convince myself that it's anything other than ultra niche, so if you're interested in this and want to talk about it, chime in here or drop me an email (in profile)

-[0]: https://en.wikipedia.org/wiki/0x10c

2 comments

I wrote a basic zachtronics style puzzler based around 0x10c, its one of my favourite concepts that's always stuck with me. I also strongly feel like it'd have a player base (at least initially, while everyone's coding) of maybe a few hundred people worldwide, which makes it a terrible decision financially

I feel like you're stuck between a rock and a hard place with that game. Do people really want to build their whole own OS just to interact with the hardware of their spaceship? Should it be a game where you have an ingame software market, for people to buy/sell software to use in your spaceship controls? Is a player REALLY going to build windows 3.1 for the DCPU for free?

I'd love to make it work, there was an open source game that was going for a while, but it went all the way down to the BIOS level which is just.. way too technical for most people. Who wants to get involved with an API/ABI for just making their spaceship move?

Would you mind sending me an email, I'd genuinely be interested in collaborating in this if you're interested, even if it's only brainstorming / discussing

I've been looking at a new fun thing to focus on for a bit and this could be a great contender

No worries if you don't feel like it, this is still a positive indicator :)

Aw man, that sounds REALLY cool, sucks it never came to fruition :(