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So many more problems solved… Those problems aren't 'solved'. The author has an implementation of a solution. It's one that they think is good, which is ace and I'm happy for him, but if he ever introduces a second developer to his project those 'solved' problems will become a point of friction. They'll go from 'solved' to 'solved, but in the wrong way' or 'solved, but not for this edge case', or 'solved, but why is the code so verbose?' The massive advantage of a framework is that the people who choose it have agreed to share a solution to the common problems. This cannot be overstated - as soon as your team grows to more than one developer you move from 'solve the problem' to 'solve the problem in a way that people agree on', and that is far more complicated than just solving a problem. Sometimes you get lucky and work with people who think the same way as you, or with people who are willing to compromise on their ideal solution and accept yours, and then things still work, but if they're 'passionate' about being right then it's horrible, slow, and results in bad code. A framework is an upfront agreement about how to build something. That has no practical advantage for a dev working alone. It's incredibly useful for two or more devs working together. Which framework doesn't really matter, except the ones with more devs behind them make it a lot easier to find people who've already accepted that way of working. That's helpful. |
I agree with the problems you list, but I don't think a framework solves them. The same complaints can be made by the second developer because the first developer chose the "wrong" framework. Solved the wrong way, not covering the edge cases of your domain, too verbose etc.
Additionally a framework will likely be bloated and inefficient because they try to solve every problem for everyone, and you introduce a random breaking point where any framework update could in theory break your system.