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I was an experienced game designer and producer (mostly RTS and narrative RPG). Some years ago, my career was derailed by major health developments. Since then, I haven't been able to work as I once did. I didn't expect I'd be able to meaningfully contribute to a game again. Earlier this year, a colleague encouraged me to experiment with Claude Code. So now I have a little game project. :) Being unfamiliar with genAI, I chose something modest so that I'd more likely be able to push it to a fairly polished state. Tentatively called Vestiges, it's a single player 2D roguelite strategy game with meta progression, some narrative, and a card minigame (the latter inspired by work I did on Star Wars: Knights of the Old Republic II). It's set in the near future. You are using software (the game) to navigate a person's digitized mind, reading their memories. I hope to have a playable demo within the next month or so. |