|
|
|
|
|
by strangecasts
20 days ago
|
|
Oh, good to hear it was just good-natured teasing :) I did kind of expect the loss of SIMD to make it paradoxically slower than the floating point version, I am curious what kind of equivalent integer/fixed-point tricks exist! > Also, the original Box3D library in floats is guaranteed deterministic across ARM and x64 already Oh, that rocks! |
|