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by skullone 18 days ago
Holy shit. I thought the bullet splashes were CGI. I'm even more impressed that they were real practical effects, that is indeed nextfuckinglevel
1 comments

Believe it or not, there is 6 minutes of onscreen CGI in T2 and only 6 minutes of onscreen CGI in Jurassic Park. The 80s and 90s were magical with practical effects. So many things were difficult to imagine how they were pulled off.

In the last 20 years, everything’s just CGI. Movies like Mad Max: Fury Road and Fall Guy are few and far between.

My friend, there are over 2000 VFX shots in Fury Road, and at least 600 in The Fall Guy.

I get that people are tired of CGI, but it’s a tool that is used in virtually every film that reaches theaters, for reasons as prosaic as matching skies between shots.

These days it is mostly just Directors, Producers, and Investors that don't respect the medium. They just see a film as more Brand management issues.

It has little to do with "how the hotdogs are made". Most good CGI isn't noticeable.

Yet everyone is there to make a story look great, even when faced with a re-heated dog-turd of a script. =3

The question is for what is the tool used.

To mach colors and hide cables or the complete content of a scene

I don't know where you are getting that idea. The entire movie is soaked with cg from every angle.

https://www.fxguide.com/fxfeatured/a-graphic-tale-the-visual...

And now compare to an Marvel or Transformers movie where many shots don't have a single real thing in it
What the person up to said:

In the last 20 years, everything’s just CGI. Movies like Mad Max: Fury Road and Fall Guy are few and far between.

There is no world where naming a random longer movie with more effects makes mad max an example of a movie that doesn't use cgi. Something completely unrelated doesn't make a false statement true. There was some marketing that got people to believe this and it's an outright lie.

Mad Max: Fury Road

Mad Max: Fury Road is wall to wall CG, compositing and everything in between.

https://www.fxguide.com/fxfeatured/a-graphic-tale-the-visual...