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by wtetzner
22 days ago
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I'm wondering if going back to cheaper and less capable hardware will actually result in better games. Forcing creativity, and maybe (by necessity) dropping the constant push for higher fidelity graphics. I think that push for fidelity is so costly that a large number of game developers don't even attempt to innovate in the rest of game design anymore. > For the ps6, they were already done with design and they'd need to let that go to waste to not put it out. I guess nobody can predict the future, but this sounds like the sunk cost fallacy. E.g., if it's not going to sell well enough to recoup manufacturing costs, then producing the console will be more costly than just wasting the design effort anyway. Maybe they don't need mass market sales to at least break even? |
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