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by _bernd 19 days ago
To be able to use this tech in the first place? I have no glue about business problems but this sounds far better then the 30% rip off by apple and Google app stores....
2 comments

I mean, he's still going to be paying 30% to Steam.
> 30% rip off by apple and Google app stores

Sounds like a happy problem to me;)

By the way you don't only have to file a report for Epic whenever you release a game using UE, you also have to report them your yearly sales and calculate what income is "directly attributable to UE" for that game. For an ordinary small person, for whom you imply lifetime 5% off gross worldwide revenue is a "happy problem", this is way more involved (and prone to legal liability) compared to app stores. You will probably have to hire people well before the million mark to make sure numbers are OK and you don't accidentally owe Epic $$$$$.

I know which model I would choose. Probably the one where I raise prices by 30% and don't have to deal with anything else.

At the point where you have 1 million in revenue you for sure have an accountant even just to do your yearly business taxes. So reporting to Epic just becomes an extra hour of work to make the report.
Or not. I depends on the country and its tax system.
What is this insane argument. Now you are telling me it’s a burden of paperwork because reporting your revenue gets complicated?
I'm saying it's not a "happy problem":)
There is this high correlation with low quality comments and smiley faces, that and when people like to insult others and put a little winky face at the end.

You are simply making up nonsense. It is not a lot of work as most likely sales are being driven through a handful of platforms. Reporting is simple and no different than doing your taxes. It is very much a happy problem. Similar to having to pay more taxes. There is more burden but you are making more money.

Your argument is insane because Indonesia average income in USD on the high side is around $300. If you make $1mm USD, having to do some extra paperwork and pay $50k per $1mm of revenue is an awesome problem to have.

You're calling my argument insane, you're saying my comment is low quality, and imply I'm the one insulting. What is my argument then, in your opinion?
If that’s all you have to respond then you sir are the one with no argument. I have listed my points multiple times. All you keep saying is “they could offer it at a fixed price”. Well that price would be well above any hobbyist. It is kind of an insane argument. They have had fixed pricing before without royalty and usually that price is north of $1mm. Free + 5% is pretty amazing. There is enough competition in this space that you could always go elsewhere.