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by edelbitter
24 days ago
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Already used (sounds like, successfully) by the usual GitHub phishing campaigns: > found a workaround for the shader compilation bug that keeps the mesh from vanishing. I attached the fix here. https://github.com/carbonengine/trinity/issues/21 (Microsoft should stop it with the "This is not the web page you are looking for." where people specifically came looking to learn whether something was administratively blocked - or whether it is no longer available by choice of the affected party.) |
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