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flohofwoe
21 days ago
> The flip side is the artists loose control and cannot author custom materials.
...which is a good thing tbh. No game needs hundreds or thousands of custom materials.
1 comments
cyber_kinetist
20 days ago
I think it can actually be a bit better in terms of artistic consistency to have a fixed set of materials you can work with in a given game. Very important if you want any sort of stylized rendering!
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