|
|
|
|
|
by cubefox
25 days ago
|
|
Yes. You basically still need a few engine programmers to use UE5 efficiently, even if it's not your own engine. UE5 seems to be user friendly enough that most of the game development can be carried out just by artists and game designers, but without engine programmers performance optimization will be poor. |
|
So a lot of studios think oh, the engine is already finished, we just need artists and designers to use it, all the heavy lifting has already been done. And while yes, you can make a game that way, the results will be sub optimal. But then again, free is infinitely cheaper than having an engine team maintaing your own engine or any custom elements of UE.